Martial Arts
Table of Contents
- Martial bonus determines your prowess with techniques
- martial bonus determines highest rank technique that can be learned
- Practitioners get to choose which mental attribute to use as their martial modifier for their martial arts
- martial arts have no traditions like magic (they are all physical based), but there are many schools
- practitioners can know as many techniques as they want, but can only ready a set number of them at the start of a fight
- once a technique has been used, the practitioner needs to reset it in order to use it again
- techniques can be:
- strikes: attacks
- boosts: self-buffs on next action
- counters: can only be used as reactions
- stances: on-going self-buff
- techniques can be augmented (with technique augments) to alter effects
- augments have a power level, and you can add augments with a total combined power up to your martial mastery
- your martial mastery is equal to 1 + 1/2 of your MB (up to 9th mastery)
page revision: 3, last edited: 07 Aug 2023 04:04