Regions of Celesia
- Arkonia: A powerful magocratic empire.
- Ashaki Empire: An ancient and powerful empire slowly in decline.
- Burninstar Desert: A great and harsh desert that still manages to have life under the burning sun.
- Coraithess: The most powerful and oldest elven kingdom of the world still standing, made up of one large island and surrounding smaller ones that were once part of the main continent.
- Archduchy of Darsa: A kingdom near the Frozen Crown.
- Kingdom of Erland: A kingdom near the Frozen Crown.
- Kingdom of Farhim: A young desert kingdom whose mystical people are as hard as the shining sun.
- Free Ashaki Alliance: An alliance of city states and provinces that gained independence from the Ashaki Empire.
- Frostlund: A cold and wild region near the Frozen Crown of the World, filled with barbarian and orcish tribes.
- Garazhan Empire: The only goblin nation in the world with a tyrannic and militaristic regime.
- Kingdom of Hynaeria: The bastion of humanity, valuing peace, law, and freedom for the good of the people.
- Kutari Empire: A large island in the Celesian Orient whose people value honor above all.
- Lehdan: A vast and wild land filled with great and incredible beasts of all kind.
- Lurindor: A nation specialized in trade and ruled by merchants, and the most economically powerful.
- Lystari Empire: A decadent and depraved empire in the jungle lands with dark and perverse traditions.
- Sovereignty of Muldor: A kingdom near the Frozen Crown.
- Morghendarr: The last shard of the dwarven empires of the Age of Starlight, this dwarven nation remains safe under the vast mountains of the Frozen Crown.
- Norgrim Moors: A vast land dominated by numerous orc tribes.
- Holy Radimus Empire: A humanocentric theocracy that aims to spread the religion of St. Radimus around the world.
- Principality of Rodaria: A kingdom near the Frozen Crown.
- Sorliss: A nation of scholars and wizards, it is partially occupied by Xaos.
- Suldeinor Confederacy: One of the few elven nations still on the continent, it is a union of many elven cities.
- Sun Coast Run: A stretch of coastal land running from north to south, dominated by trade and bandits.
- Tassimar Reach: A wild land with raiders and barbarian tribes mixed with political strife and intrigue between its many city-states.
- Valendar: The largest region of Rhyn, these are the Untamed Lands where danger and opportunity can be found anywhere.
- Republic of Valkirk: A nation of mostly humans is one of the few examples of a properly working democracy, valuing the personal freedom of its citizens.
- Wu Shan Empire: A large and powerful nation with a rich and old culture compounded by an obsession for bureaucracy.
- Xaos Dominion: An empire bent on dominating its neighbors for the sake of power.
page revision: 3, last edited: 17 Sep 2008 01:19