Dante

A pale, tattooed figure with a handsome face and long black hair.

CR 5: Dante
    Male human hidden blade thug 5
    CG Medium humanoid (human)
    Background {$background}
    Init +3; Senses Perception (Wis) +8 (5 ranks, +3 class)    
Defense
    hp 36 (5d8+10)
    DV 16, touch 16, flat-footed 12 (+1 defense, +1 deflection, +3 Dex, +1 dodge)
    Fort +1, Ref +7, Will +1
    Defensive Abilities danger sense +1, evasion, uncanny dodge
    DR 5/armor (+5 armor)                    
Offense
    Speed 30 ft.
    Space 5 ft.; Reach 5 ft.
    Base Atk +3; CMB +5; CMD 15
    Melee +1 rapier +8 (1d6+4/18-20 [16/10])
    Range +1 shortbow +7 (1d6+1/x3 [19/7], 60 ft.)
    Range +1 shortbow +6 (1d6+3/x3 [21/9], 60 ft.); deadly aim
    Special Attacks brutal beating (5 rounds), debilitating injury, gambits (coward, flanker), sneak attack +3d6, tricky fighting +1    
    Hidden Blade Maneuvers and Stances (IL 5th)
BoostsCloak of DeceptionR, Dizzying Venom Prana (DC 15)
StrikesDimensional Strike, Drain VitalityR (DC 16), Shadow JauntR, Swift ClawsR
StancesIsland of BladesR, Leaping Spirit Dance
    Disciplines Aetherium Current (Perform (dance); light blades, heavy blades, polearms), Shadow Hand (Stealth; flails, light blades, monk), Thrashing Dragon (Acrobatics; close weapons, light blades, double weapons), Veiled Moon (Stealth; light blades, double weapons, spears)
Statistics
    Abilities Str 8, Dex 16, Con 10, Int 16, Wis 9, Cha 11
    Feats Deft Maneuvers, DodgeRT, Greater Dirty Trick, Improved Feint, Improved Initiative, ToughnessB, Weapon Focus (light blades)
    Racial Feats {$racialFeats}
    Leadership Perks {$leadershipPerks}
    Skills
Acrobatics (Dex) +11 (0 ACP, 5 ranks, +3 class)
Appraise (Int) +11 (5 ranks, +3 class)
Artistry (Int) +3
Autohypnosis* (Wis) —
Bluff (Cha) +8 (5 ranks, +3 class)
Climb (Str) +7 (0 ACP, 5 ranks, +3 class)
Craft () (Int) +3
Diplomacy (Cha) +0
Disable Device* (Dex) +11 (0 ACP, 5 ranks, +3 class)
Disguise (Cha) +8 (5 ranks, +3 class)
Escape Artist (Dex) +11 (0 ACP, 5 ranks, +3 class)
Fly (Dex) +3 (0 ACP)
Handle Animal* (Cha) —
Heal (Wis) +0
Intimidate (Cha or Str) +8 (5 ranks, +3 class)
Knowledge* (local) (Int) +11 (5 ranks, +3 class)
Linguistics* (Int) —
Lore* (Int) —
Perform (dance) (Cha) +8 (5 ranks, +3 class)
Profession* () (Wis) —
Ride (Dex) +3 (0 ACP)
Sense Motive (Wis) +0
Sleight of Hand* (Dex) +11 (0 ACP, 5 ranks, +3 class)
Spellcraft* (Int) —
Stealth (Dex) +11 (0 ACP, 5 ranks, +3 class)
Survival (Wis) +0
Swim (Str) +7 (0 ACP, 5 ranks, +3 class)
Truespeak* (Int) —
Use Magic Device* (Cha) +8 (5 ranks, +3 class)
    Languages Common, Elven, Goblin, Orc, Undercommon
    SQ finesse training (rapier), frightening, portable hole specialist, rogue's edge (Acrobatics), rogue talent (bleeding attack, combat trick, stand up)
    Possessions combat gear plus +1 aetherium chain shirt (2,100 gp), +1 rapier (2,320 gp), +1 shortbow (2,330 gp), arrow (20; 1 gp), boots of the cat (1,000 gp), courtier's outfit (30 gp), ring of protection +1 (2,000 gp), thieves'ring (300 gp); 419 gp; Total GP Value 10,500 gp.    

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