Thievery
Table of Contents

Trick (maneuver)

You hinder a foe with a situational attack that imposes one of the following conditions until the start of your next turn: blinded, dazzled, deafened, entangled, or sickened. Your foe can undo the condition by spending a simple action. For every degree of success, the condition lasts one more round.

  • Expert: Your foe must spend a standard action to remove the condition.
  • Master: Your foe must spend a full action to remove the condition.
  • Legendary: You impose 2 conditions. Your foe must spend a full action on each of them to remove them.
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