House Rules: Path of War

Maneuvers


Bypassing Damage Reduction

Any maneuver that states its damage bypasses or ignores damage reduction is to be interpreted as ignoring damage reduction up to the your initiator level + your initiator modifier.

Maneuver DCs

The saving throw DC for a maneuver's effects equals 10 + the maneuver's level + your initiation modifier.

Initiator Modifier

When you gain the ability of initiate maneuvers, select either Intelligence, Wisdom, or Charisma as your initiator modifier. Once selected, you cannot change your choice unless you retrain all of your levels.

You may choose to substitute one ability score with your initiation modifier attack rolls and weapon damage rolls made as part of a maneuver or under the effect of a boost (but not stances).

Skills and Maneuvers

For every maneuver and stance known, you gain 5 bonus ranks in that maneuver or stance's discipline skill. You lose those bonus ranks if that maneuver or stance is no longer known.

Disciplines


Aetherium Current (Perform [dance]; knife, polearm, sword)
Black Seraph (Intimidate; axe, flail, polearm)
Broken Blade (Acrobatics; brawling, monk, shield)
Brutal Crocodile (Climb; brawling, flail, natural)
Cursed Razor (Spellcraft; knife, spear, sword)
Desert Wind (Acrobatics; axe, hammer, spear, sword)
Devoted Spirit (Intimidate; hammer, pick, sword)
Diamond Mind (Autohypnosis; knife, spear, sword)
Elemental Flux (Spellcraft; knife, monk, sword, thrown)
Eternal Guardian (Intimidate; hammer, polearm, shield, sword)
Fool's Errand (Climb; any weapon)
Golden Lion (Diplomacy; hammer, polearm, sword)
Iron Heart (Acrobatics; axe, pick, sword)
Iron Tortoise (Bluff; brawling, shield, sword)
Leaden Hyena (Bluff; hammer, spear, sword)
Mangled Gear (Disable Device; firearm, hammer, knife, sword)
Piercing Thunder (Acrobatics; pick, polearm, spear)
Primal Fury (Survival; axe, brawling, hammer, sword)
Radiant Dawn (Diplomacy; bow, flail, hammer, polarm, Sun's Gleam)
Riven Hourglass (Autohypnosis; flail, hammer, knife, sword)
Roaring Mouse (Escape Artist; brawling, flail, hammer, knife, natural, sword)
Sagitta Stellaris (Lore [astronomy]; bow, crossbow, firearm, thrown)
Scarlet Throne (Sense Motive; knife, spear, sword)
Setting Sun (Sense Motive; knife, monk, spear, sword)
Shadow Hand (Stealth; flail, knife, monk, sword)
Shattered Mirror (Artistry; brawling, knife, sword)
Silver Crane (Perception; bow, hammer, spear)
Sleeping Goddess (Autohypnosis; flail, monk, spear, sword, any weapon created by the form mind blade class ability or by a Sleeping Goddess maneuver)
Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown)
Spark of Battle (Acrobatics; brawling, knife, sword)
Steel Serpent (Heal; brawling, knife, monk, sword)
Stone Dragon (Acrobatics; axe, brawling, hammer, pick, sword)
Surging Shark (Swim; natural, spear, thrown)
Tempest Gale (Sleight of Hand; bow, crossbow, dart, firearm, sling, thrown)
Thrashing Dragon (Acrobatics; brawling, knife, sword)
Tiger Claw (Acrobatics; axe, brawling, knife, monk)
Unquiet Grave (Knowledge [religion]; axe, natural, polearm)
Veiled Moon (Stealth; knife, spear, sword)
White Raven (Diplomacy; axe, hammer, polearm, sword)

Classes


Aegis [Initiator's Soul Customization]

Sleeping Goddess (Autohypnosis; flail, monk, spear, sword, any weapon created by the form mind blade class ability or by a Sleeping Goddess maneuver) and two more of your choice.

Alchemist [Polymath]

Primal Fury (Survival; axe, brawling, hammer, sword), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Steel Serpent (Heal; brawling, knife, monk, sword)

Barbarian [Primal Disciple]

Golden Lion (Diplomacy; hammer, polearm, sword), Iron Heart (Acrobatics; axe, pick, sword), Piercing Thunder (Acrobatics; pick, polearm, spear), Primal Fury (Survival; axe, brawling, hammer, sword), Thrashing Dragon (Acrobatics; brawling, knife, sword), Tiger Claw (Acrobatics; axe, brawling, knife, monk)

Bard [Rubato]

Aetherium Current (Perform [dance]; knife, polearm, sword), Elemental Flux (Spellcraft; knife, monk, sword, thrown), Golden Lion (Diplomacy; hammer, polearm, sword)

Cavalier [Celeres]

Eternal Guardian (Intimidate; hammer, polearm, shield, sword), Golden Lion (Diplomacy; axe, pick, sword), Piercing Thunder (Acrobatics; pick, polearm, spear), Scarlet Throne (Sense Motive; knife, spear, sword), White Raven (Diplomacy; axe, hammer, polearm, sword)

Crusader

Devoted Spirit (Intimidate; hammers, heavy blades), Stone Dragon (Acrobatics; axe, brawling, hammer, pick, sword), White Raven (Diplomacy; axe, hammer, polearm, sword)

Dread [Nightmare]

Black Seraph (Intimidate; axe, flail, polearm), Sleeping Goddess (Autohypnosis; flail, monk, spear, sword, any weapon created by the form mind blade class ability or by a Sleeping Goddess maneuver), Veiled Moon (Stealth; knife, spear, sword)

Fighter [Myrmidon]

Aetherium Current (Perform [dance]; knife, polearm, sword), Broken Blade (Acrobatics; brawling, monk, shield), Golden Lion (Diplomacy; hammer, polearm, sword), Iron Tortoise (Bluff; brawling, shield, sword), Piercing Thunder (Acrobatics; pick, polearm, spear), Primal Fury (Survival; axe, brawling, hammer, sword), Scarlet Throne (Sense Motive; knife, spear, sword), Tempest Gale (Sleight of Hand; bow, crossbow, dart, firearm, sling, thrown), Thrashing Dragon (Acrobatics; brawling, knife, sword)

Harbinger

Cursed Razor (Spellcraft; knife, spear, sword), Riven Hourglass (Autohypnosis; flail, hammer, knife, sword), Scarlet Throne (Sense Motive; knife, spear, sword), Veiled Moon (Stealth; knife, spear, sword)

Crimson Countess

Cursed Razor (Spellcraft; knife, spear, sword), Riven Hourglass (Autohypnosis; flail, hammer, knife, sword), Scarlet Throne (Sense Motive; knife, spear, sword), Veiled Moon (Stealth; knife, spear, sword)

Omen Rider

Cursed Razor (Spellcraft; knife, spear, sword), Piercing Thunder (Acrobatics; pick, polearm, spear), Scarlet Throne (Sense Motive; knife, spear, sword), Shattered Mirror (Craft [glassmaking, painting, sculpture, sketching]; brawling, knife, sword), Veiled Moon (Stealth; knife, spear, sword)

Ravenlord

May trade one of her available disciplines for the Piercing Thunder discipline.

Inquisitor [Warpath Follower]

Select three disciplines for which your favored weapon is a discipline weapon.

Investigator [Polymath]

Primal Fury (Survival; axe, brawling, hammer, sword), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Steel Serpent (Heal; brawling, knife, monk, sword)

Kineticist [Roil Dancer]

Elemental Flux, Mithral Current, Solar Wind, and Thrashing Dragon
Aetherium Current (Perform [dance]; knife, polearm, sword), Elemental Flux (Spellcraft; knife, monk, sword, thrown), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Thrashing Dragon (Acrobatics; brawling, knife, sword)

Knight [Youxia]

Broken Blade (Acrobatics; brawling, monk, shield), Cursed Razor (Spellcraft; knife, spear, sword), Devoted Spirit (Intimidate; hammers, heavy blades), Eternal Guardian (Intimidate; hammer, polearm, shield, sword), Iron Heart (Acrobatics; axe, pick, sword), Sleeping Goddess (Autohypnosis; flail, monk, spear, sword, any weapon created by the form mind blade class ability or by a Sleeping Goddess maneuver)

Marksman [Mind’s Eye Disciple]

Sleeping Goddess, Solar Wind, and Tempest Gale
Sleeping Goddess (Autohypnosis; flail, monk, spear, sword, any weapon created by the form mind blade class ability or by a Sleeping Goddess maneuver), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Tempest Gale (Sleight of Hand; bow, crossbow, dart, firearm, sling, thrown)

Monk [Monk of the Silver Fist]

Eternal Guardian, Iron Tortoise, and Mithral Current
Aetherium Current (Perform [dance]; knife, polearm, sword), Eternal Guardian (Intimidate; hammer, polearm, shield, sword), Iron Tortoise (Bluff; brawling, shield, sword)

Mystic

Aetherium Current (Perform [dance]; knife, polearm, sword), Elemental Flux (Spellcraft; knife, monk, sword, thrown), Riven Hourglass (Autohypnosis; flail, hammer, knife, sword), Shattered Mirror (Craft [glassmaking, painting, sculpture, sketching]; brawling, knife, sword), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Veiled Moon (Stealth; knife, spear, sword)

Aurora Soul

Broken Blade (Acrobatics; brawling, monk, shield), Elemental Flux (Spellcraft; knife, monk, sword, thrown), Riven Hourglass (Autohypnosis; flail, hammer, knife, sword), Steel Serpent (Heal; brawling, knife, monk, sword), Thrashing Dragon (Acrobatics; brawling, knife, sword), Veiled Moon (Stealth; knife, spear, sword)

Gunsmoke Mystic

Elemental Flux, Riven Hourglass, Shattered Mirror, Solar Wind, Tempest Gale, and Veiled Moon
Elemental Flux (Spellcraft; knife, monk, sword, thrown), Riven Hourglass (Autohypnosis; flail, hammer, knife, sword), Shattered Mirror (Craft [glassmaking, painting, sculpture, sketching]; brawling, knife, sword), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Tempest Gale (Sleight of Hand; bow, crossbow, dart, firearm, sling, thrown), Veiled Moon (Stealth; knife, spear, sword)

Knight-Chandler

Aetherium Current (Perform [dance]; knife, polearm, sword), Elemental Flux (Spellcraft; knife, monk, sword, thrown), Riven Hourglass (Autohypnosis; flail, hammer, knife, sword), Shattered Mirror (Craft [glassmaking, painting, sculpture, sketching]; brawling, knife, sword), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Veiled Moon (Stealth; knife, spear, sword)

Ninja [Jōnin]

Shadow Hand (Stealth; flail, knife, monk, sword), Steel Serpent (Heal; brawling, knife, monk, sword), Thrashing Dragon (Acrobatics; brawling, knife, sword), Veiled Moon (Stealth; knife, spear, sword)

Paladin [Knight Disciple]

Golden Lion, Iron Tortoise, and Silver Crane
Golden Lion (Diplomacy; hammer, polearm, sword), Iron Heart (Acrobatics; axe, pick, sword), Iron Tortoise (Bluff; brawling, shield, sword), Silver Crane (Perception; bow, hammer, spear)

Psychic Warrior [Pathwalker]

Sleeping Goddess (Autohypnosis; flail, monk, spear, sword, any weapon created by the form mind blade class ability or by a Sleeping Goddess maneuver), and any two disciplines from the following list: Aetherium Current, Broken Blade, Iron Tortoise, Piercing Thunder, Primal Fury, Scarlet Throne, Solar Wind, Thrashing Dragon, and Tempest Gale.

Ranger [Ambush Hunter]

Golden Lion (Diplomacy; hammer, polearm, sword), Iron Heart (Acrobatics; axe, pick, sword), Primal Fury (Survival; axe, brawling, hammer, sword)

Rogue [Hidden Blade]

Aetherium Current (Perform [dance]; knife, polearm, sword), Shadow Hand (Stealth; flail, knife, monk, sword), Thrashing Dragon (Acrobatics; brawling, knife, sword), Veiled Moon (Stealth; knife, spear, sword)

Soulknife [War Soul]

Broken Blade (Acrobatics; brawling, monk, shield), Sleeping Goddess (Autohypnosis; flail, monk, spear, sword, any weapon created by the form mind blade class ability or by a Sleeping Goddess maneuver), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Thrashing Dragon (Acrobatics; brawling, knife, sword), Veiled Moon (Stealth; knife, spear, sword). In addition, he can trade one of his available disciplines for the Riven Hourglass, Scarlet Throne, or Tempest Gale discipline.

Samurai [Shugyōsha]

Aetherium Current (Perform [dance]; knife, polearm, sword), Devoted Spirit (Intimidate; hammers, heavy blades), Eternal Guardian (Intimidate; hammer, polearm, shield, sword), Golden Lion (Diplomacy; hammer, polearm, sword), Scarlet Throne (Sense Motive; knife, spear, sword), Tempest Gale (Sleight of Hand; bow, crossbow, dart, firearm, sling, thrown), White Raven (Diplomacy; axe, hammer, polearm, sword)

Stalker

Broken Blade (Acrobatics; brawling, monk, shield), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Steel Serpent (Heal; brawling, knife, monk, sword), Thrashing Dragon (Acrobatics; brawling, knife, sword), Veiled Moon (Stealth; knife, spear, sword), and either Riven Hourglass (Autohypnosis; flail, hammer, knife, sword) or Tempest Gale (Sleight of Hand; bow, crossbow, dart, firearm, sling, thrown)

Brutal Slayer

Black Seraph (Intimidate; axe, flail, polearm), Broken Blade (Acrobatics; brawling, monk, shield), Primal Fury (Survival; axe, brawling, hammer, sword), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Steel Serpent (Heal; brawling, knife, monk, sword), Veiled Moon (Stealth; knife, spear, sword), and either Riven Hourglass (Autohypnosis; flail, hammer, knife, sword) or Tempest Gale (Sleight of Hand; bow, crossbow, dart, firearm, sling, thrown)

Bushi (Wisdom)

Aetherium Current (Perform [dance]; knife, polearm, sword) [replace one previous discipline]

Judge

Shattered Mirror (Craft [glassmaking, painting, sculpture, sketching]; brawling, knife, sword) instead of Riven Hourglass or Tempest Gale.

Soul Hunter

Cursed Razor (Spellcraft; knife, spear, sword) instead of Riven Hourglass or Tempest Gale.

Vigilante

loses access to the Solar Wind and Veiled Moon disciplines and adds Primal Fury, Scarlet Throne, and Tempest Gale
Broken Blade (Acrobatics; brawling, monk, shield), Primal Fury (Survival; axe, brawling, hammer, sword), Scarlet Throne (Sense Motive; knife, spear, sword), Steel Serpent (Heal; brawling, knife, monk, sword), Tempest Gale (Sleight of Hand; bow, crossbow, dart, firearm, sling, thrown), Thrashing Dragon (Acrobatics; brawling, knife, sword), and either Riven Hourglass (Autohypnosis; flail, hammer, knife, sword) or Tempest Gale (Sleight of Hand; bow, crossbow, dart, firearm, sling, thrown)

Swordsage

Desert Wind (Acrobatics; axe, hammer, spear, sword), Diamond Mind (Autohypnosis; knife, spear, sword), Setting Sun (Sense Motive; knife, monk, spear, sword), Shadow Hand (Stealth; flail, knife, monk, sword), Stone Dragon (Acrobatics; axe, brawling, hammer, pick, sword), Tiger Claw (Acrobatics; axe, brawling, knife, monk, natural)

Warblade

Diamond Mind (Autohypnosis; knife, spear, sword), Iron Heart (Acrobatics; axe, pick, sword), Stone Dragon (Acrobatics; axe, brawling, hammer, pick, sword), Tiger Claw (Acrobatics; axe, brawling, knife, monk, natural), White Raven (Diplomacy; axe, hammer, polearm, sword)

Warder

Broken Blade (Acrobatics; brawling, monk, shield), Golden Lion (Diplomacy; hammer, polearm, sword), Iron Tortoise (Bluff; brawling, shield, sword), Primal Fury (Survival; axe, brawling, hammer, sword), and either Eternal Guardian (Intimidate; hammer, polearm, shield, sword) or Piercing Thunder (Acrobatics; pick, polearm, spear)

Bushi (Intelligence)

Aetherium Current (Perform [dance]; knife, polearm, sword) [replace one previous discipline]

Dervish Defender

Broken Blade (Acrobatics; brawling, monk, shield), Golden Lion (Diplomacy; hammer, polearm, sword), Primal Fury (Survival; axe, brawling, hammer, sword), Thrashing Dragon (Acrobatics; brawling, knife, sword), and either Eternal Guardian (Intimidate; hammer, polearm, shield, sword) or Riven Hourglass (Autohypnosis; flail, hammer, knife, sword)

Fiendbound Marauder

Black Seraph, Cursed Razor, and Eternal Guardian
Black Seraph (Intimidate; axe, flail, polearm), Broken Blade (Acrobatics; brawling, monk, shield), Cursed Razor (Spellcraft; knife, spear, sword), Eternal Guardian (Intimidate; hammer, polearm, shield, sword), Primal Fury (Survival; axe, brawling, hammer, sword), and either Eternal Guardian (Intimidate; hammer, polearm, shield, sword) or Piercing Thunder (Acrobatics; pick, polearm, spear)

Hawkguard

Broken Blade (Acrobatics; brawling, monk, shield), Golden Lion (Diplomacy; hammer, polearm, sword), Iron Tortoise (Bluff; brawling, shield, sword), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Tempest Gale (Sleight of Hand; bow, crossbow, dart, firearm, sling, thrown)

Hussar

Golden Lion (Diplomacy; hammer, polearm, sword), Iron Tortoise (Bluff; brawling, shield, sword), Piercing Thunder (Acrobatics; pick, polearm, spear), Primal Fury (Survival; axe, brawling, hammer, sword), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown)

Ordained Defender

Broken Blade (Acrobatics; brawling, monk, shield), Golden Lion (Diplomacy; hammer, polearm, sword), Iron Tortoise (Bluff; brawling, shield, sword), Primal Fury (Survival; axe, brawling, hammer, sword), and either Silver Crane (Perception; bow, hammer, spear) [good], Eternal Guardian (Intimidate; hammer, polearm, shield, sword) [neutral], or Black Seraph (Intimidate; axe, flail, polearm) [evil]

Sworn Protector

Broken Blade (Acrobatics; brawling, monk, shield), Golden Lion (Diplomacy; hammer, polearm, sword), Iron Tortoise (Bluff; brawling, shield, sword), Primal Fury (Survival; axe, brawling, hammer, sword), and either Eternal Guardian (Intimidate; hammer, polearm, shield, sword) or Piercing Thunder (Acrobatics; pick, polearm, spear)

Zweihander Sentinel

Golden Lion (Diplomacy; hammer, polearm, sword), Iron Tortoise (Bluff; brawling, shield, sword), Primal Fury (Survival; axe, brawling, hammer, sword), Scarlet Throne (Sense Motive; knife, spear, sword), and either Eternal Guardian (Intimidate; hammer, polearm, shield, sword) or Piercing Thunder (Acrobatics; pick, polearm, spear)

Warlord

Golden Lion (Diplomacy; hammer, polearm, sword), Primal Fury (Survival; axe, brawling, hammer, sword), Scarlet Throne (Sense Motive; knife, spear, sword), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Thrashing Dragon (Acrobatics; brawling, knife, sword), and either Piercing Thunder (Acrobatics; pick, polearm, spear) or Tempest Gale (Sleight of Hand; bow, crossbow, dart, firearm, sling, thrown)

Bannerman

Golden Lion (Diplomacy; hammer, polearm, sword), Piercing Thunder (Acrobatics; pick, polearm, spear), Primal Fury (Survival; axe, brawling, hammer, sword), Scarlet Throne (Sense Motive; knife, spear, sword), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Thrashing Dragon (Acrobatics; brawling, knife, sword)

Bushi (Charisma)

Aetherium Current (Perform [dance]; knife, polearm, sword) [replace one previous discipline]

Desperado

Golden Lion (Diplomacy; hammer, polearm, sword), Primal Fury (Survival; axe, brawling, hammer, sword), Scarlet Throne (Sense Motive; knife, spear, sword), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Thrashing Dragon (Acrobatics; brawling, knife, sword), Tempest Gale (Sleight of Hand; bow, crossbow, dart, firearm, sling, thrown)

Hussar (Charisma)

Golden Lion (Diplomacy; hammer, polearm, sword), Iron Tortoise (Bluff; brawling, shield, sword), Piercing Thunder (Acrobatics; pick, polearm, spear), Primal Fury (Survival; axe, brawling, hammer, sword), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown)

Steelfist Commando

Broken Blade (Acrobatics; brawling, monk, shield), Golden Lion (Diplomacy; hammer, polearm, sword), Riven Hourglass (Autohypnosis; flail, hammer, knife, sword), Steel Serpent (Heal; brawling, knife, monk, sword), Thrashing Dragon (Acrobatics; brawling, knife, sword)

Vanguard Commander

Eternal Guardian (Intimidate; hammer, polearm, shield, sword), Golden Lion (Diplomacy; hammer, polearm, sword), Iron Tortoise (Bluff; brawling, shield, sword), Primal Fury (Survival; axe, brawling, hammer, sword), Scarlet Throne (Sense Motive; knife, spear, sword), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown), Thrashing Dragon (Acrobatics; brawling, knife, sword)

Warpriest [Warpath Follower]

Select three disciplines for which your favored weapon is a discipline weapon.

Zealot

Eternal Guardian (Intimidate; hammer, polearm, shield, sword), Golden Lion (Diplomacy; hammer, polearm, sword), Piercing Thunder (Acrobatics; pick, polearm, spear), Sleeping Goddess (Autohypnosis; flail, monk, spear, sword, any weapon created by the form mind blade class ability or by a Sleeping Goddess maneuver), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown)

Discordant Crusader

Black Seraph (Intimidate; axe, flail, polearm), Eternal Guardian (Intimidate; hammer, polearm, shield, sword), Golden Lion (Diplomacy; hammer, polearm, sword), Silver Crane (Perception; bow, hammer, spear), Sleeping Goddess (Autohypnosis; flail, monk, spear, sword, any weapon created by the form mind blade class ability or by a Sleeping Goddess maneuver), Solar Wind (Perception; bow, crossbow, dart, firearm, sling, thrown)

Void Prophet

Cursed Razor (Spellcraft; knife, spear, sword), Eternal Guardian (Intimidate; hammer, polearm, shield, sword), Piercing Thunder (Acrobatics; pick, polearm, spear), Riven Hourglass (Autohypnosis; flail, hammer, knife, sword), Sleeping Goddess (Autohypnosis; flail, monk, spear, sword, any weapon created by the form mind blade class ability or by a Sleeping Goddess maneuver)

Initiator progression for other classes


Table: Archetype Maneuver Progression
Initiatior Level Maximum Maneuver Level Maneuvers Known Maneuvers Readied Stances Known
1st 1 3 3 1
2nd 1 4 3 1
3rd 2 5 3 1
4th 2 6 4 2
5th 3 6 4 2
6th 3 6 4 2
7th 4 7 4 3
8th 4 7 4 3
9th 5 8 5 3
10th 5 8 5 4
11th 6 9 5 4
12th 6 9 5 4
13th 7 10 5 5
14th 7 11 6 5
15th 8 11 6 5
16th 8 12 6 6
17th 9 13 6 6
18th 9 14 6 6
19th 9 14 7 7
20th 9 15 7 7

Sparking


Source: Sparking

Spherecasters suffer a penalty on all Intelligence checks made to spark equal to their highest caster level, and their total suite of readied maneuvers is reduced by the same amount.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License