House Rules: Feats – Second Chance

Quick reflexes turn missed strikes into second chances.
    Prerequisites: Int 13, base attack bonus +6.
    Benefit: When making a full attack, if you miss on your first attack, you can forgo making any other attacks for the rest of your turn to reroll that attack at your highest base attack bonus.
    If your base attack bonus is +11 or higher, when you reroll a missed attack using the Second Chance feat, you can still make the rest of your attacks that turn, albeit at a –5 penalty to each attack.

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