House Rules: Feats – Deflect Arrows

You can knock arrows and other projectiles off course, preventing them from hitting you.
    Prerequisites: Dex 13, Improved Unarmed Strike.
    Benefit: You must have at least one hand free (holding nothing) to use this feat. Once per round when you would normally be hit with an attack from a ranged weapon, you may deflect it so that you take no damage from it. You must be aware of the attack and not flat-footed. Attempting to deflect a ranged attack doesn't count as an action. Unusually massive ranged weapons (such as boulders or ballista bolts) and ranged attacks generated by firearms, natural attacks or spell effects can't be deflected.
    If your base attack bonus is +9 or higher, you are able to deflect ranged attacks generated by firearms.

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