Level | BAB | Fort Save | Ref Save | Will Save | Special |
---|---|---|---|---|---|
1 | +1 | +2 | +0 | +0 | Challenge, mount, order, resolve |
2 | +2 | +3 | +0 | +0 | Order ability |
3 | +3 | +3 | +1 | +1 | Bonus feat, weapon expertise |
4 | +4 | +4 | +1 | +1 | Challenge +1/day, mounted archer |
5 | +5 | +4 | +1 | +1 | Banner |
6 | +6 | +5 | +2 | +2 | Bonus feat |
7 | +7 | +5 | +2 | +2 | Challenge +2/day |
8 | +8 | +6 | +2 | +2 | Order ability |
9 | +9 | +6 | +3 | +3 | Bonus feat, greater resolve |
10 | +10 | +7 | +3 | +3 | Challenge +3/day |
11 | +11 | +7 | +3 | +3 | Honorable stand |
12 | +12 | +8 | +4 | +4 | Bonus feat, demanding challenge |
13 | +13 | +8 | +4 | +4 | Challenge +4/day |
14 | +14 | +9 | +4 | +4 | Greater banner |
15 | +15 | +9 | +5 | +5 | Bonus feat, order ability |
16 | +16 | +10 | +5 | +5 | Challenge +5/day |
17 | +17 | +10 | +5 | +5 | True resolve |
18 | +18 | +11 | +6 | +6 | Bonus feat |
19 | +19 | +11 | +6 | +6 | Challenge +6/day |
20 | +20 | +12 | +6 | +6 | Last stand |
Class skills: The samurai’s class skills are Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Intimidate (Cha), Knowledge (martial) (Int), Knowledge (nobility) (Int), Profession (Wis), Ride (Dex), Sense Motive (Wis), and Swim (Str).
Challenge (Ex)
The samurai can use this ability a number of times per day equal to his Charisma modifier (minimum 1) at 1st level, plus one additional time per day for every three levels beyond 1st.
Resolve (Ex)
The samurai can use this ability once per day at 1st level, plus one additional time per day for every samurai level beyond 1st.
Bonus Feat
At 3rd level, and at every three levels thereafter, a samurai gains a bonus feat in addition to those gained from normal advancement. These bonus feats must be selected from those listed as combat feats. The samurai must meet the prerequisites of these bonus feats.
Weapon Expertise (Ex)
At 6th level, the samurai can sheathe the selected weapon as a free action as if he had the Quick Draw feat.
Honorable Stand (Ex)
He can make an honorable stand a number of times per day at equal to his Charisma modifier (minimum 1).