House Rules: Character Advancement

Ability Scores

You may increase two different ability scores of your choice by 1 at every level.

Feats

Characters gain a new feat at every level.

Retraining

As people grow, they may on occasion regret the choices they made in life. However, as long as they live and learn, people can change. Nothing stops them from dropping old habits and learning new ones. In Celesia, old dogs do learn new tricks!

When you gain a new level, in addition to what you normally gain, you may choose to do any of the following:

  • retrain one feat,
  • re-allocate skill points,
  • change one class feature.

Feat Retraining
You may choose to exchange one of your feats for a new one, except for class bonus feats. If the new feat has prerequisites, you must already meet them in your current state. If you choose to retrain a feat that is a prerequisite to a feat that you already have, then you lose the benefits of that feat until you regain the prerequisite feat. If you retrain a feat that is a prerequisite to a prestige class that you already have, then you are unable to use any abilities related to that class until you regain that feat.

Skill Retraining
You may choose to exchange a number of skill ranks equal to the number of skill points gained in your new level. These ranks can be move from any skill to another in any combination you desire. If a skill is a prerequisite to a feat or skill trick that you already have, and its number of ranks fall below the minimum number of ranks needed, then you lose the benefits of that feat or the ability to use that skill trick until you regain the number of ranks needed in that skill. If a skill is a prerequisite to a prestige class, and its number of ranks fall below the minimum number of ranks needed, then you unable to use any abilities related to that class until you regain the number of ranks needed in that skill.

Class Feature Retraining
You may choose to change one class feature option to another legal one. The new option must represent a choice that you could have made at the same level as you made the original choice. Also, the new choice can’t make any of your later choices illegal—though it might automatically change class features acquired later if they are based on the initial choice.

Rebuilding

When you gain enough XP to gain a new level, instead of taking a new level in a class, you may choose to change one of your current class levels to another class. If retraining a class level makes you unable to fulfill the prerequisites of a feat or a prestige class, then you lose the benefits of that feat and the features of that prestige class until you regain the needed amount of class levels.

Base Attack and Base Save Bonuses
Adjust these bonuses to match your new array of class levels, just as if you had created a brand-new character with those classes.

Hit Points
If the new class level does not use the same Hit Die as the current level, don’t reroll your character’s hit points. Just add or subtract 1 hit point from your character’s current total per step of difference between the two die sizes. For instance, if you trade a fighter level (d10 Hit Die) to gain a barbarian level (d12 Hit Die), your character would gain 1 hit point. If you traded that fighter level for a sorcerer level (d6 Hit Die), your character would lose 2 hit points. If your character is a 1st-level character, simple change your hit points to the maximum amount of your new class.

Skill Points
Increase or reduce the number of skill ranks and adjust your class skill bonuses to match your new array of class levels. You may re-allocate your ranks among your skills as you wish.

Spells
If you added or subtracted any levels from a spell-casting class, adjust your character’s spells per day and spells known appropriately. You can choose any spells the character must lose from his entire repertoire of the appropriate spell level. For example, a 5th-level sorcerer who becomes a 4th-level sorcerer/1st-level rogue must lose one 1st-level and one 2nd-level sorcerer spell, but you can choose these freely—they need not be the ones the character actually learned at 5th level.

Class Features
Eliminate any class features you no longer possesses, and add those you gain from your new levels.

Experience Points
Your current experience points is resets to the minimum needed of your current level. Any XP gained that exceeded the required amount to level up is then added to your current total.

Advancing Beyond 20th Level

  • No class can progress beyond 20th level. You must select a new class to advance upon leveling.
  • Base attack bonus cannot increase beyond +20.
  • Base save bonuses cannot increase beyond +12.
  • Upon reaching 20th character level, you gain 2 feats per level instead of one.
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License