Spider Swarm, Hunter (CR 4)
A huge swarm of hunting spiders.
CR 4: Hunter Spider |
Any hunter spider swarm N Fine vermin Background Hunter Init +9; Senses low-light vision, tremorsense 30 ft.; Perception (Wis) +13 (Expert +4, +2 bonus, +2 feat) |
Defense |
hp 32 (4d8) DV 31 (35 vs. opportunity), touch 31, flat-footed 21 (+3 defense, +9 Dex, +1 dodge, +8 size) Fort +2, Ref +13, Will +3 DR 0/armor (+0 natural) Immune critical hits, disable, dying, flanking, mind-affecting, piercing, precision, slashing Resist bludgeoning 5 Weaknesses area of effect |
Offense |
Speed 20 ft., climb 15 ft. Space 10 ft.; Reach 0 ft. Base Atk +3; CMB +0; CMD 11 (+1 dodge; cannot be bull rushed, dirty tricked, disarmed, dragged, grappled, repositioned, stolen, sundered, or tripped) Melee bite (3d4+9 plus distraction, poison) Special Attacks automatic attack (DC 21), distraction (DC 10), ignore concealment, ignore cover, multiplied attack, poison (DC 12), web (0 sqr., DC 10, hp 4) |
Statistics |
Abilities Str 3, Dex 29, Con 7, Int 1, Wis 15, Cha 1 Feats Alertnessb, Big Game Hunterb, Dodge, Skill Focus (Acrobaticsb), Stealthyb, Toughness (x3) Racial Feats Ability Focus (distraction, poison) Skills Acrobatics (Dex) +20 (0 ACP, Expertc +4, 4 ranks, +3 feat) Appraise (Int) — (Novice +0) Artistry (Int) — (Novice +0) Autohypnosis* (Wis) — (Novice +0) Bluff (Cha) — (Novice +0) Climb (Str) +8 (0 ACP, Expert +4, +8 racial) Craft () (Int) -5 (Skilled +0) Diplomacy (Cha) — (Novice +0) Disable Device* (Dex) — (0 ACP, Novice +0) Disguise (Cha) — (Novice +0) Escape Artist (Dex) +15 (0 ACP, Expert +4, +2 feat) Fly (Dex) +15 (0 ACP, Novice +0, +8 size) Handle Animal* (Cha) +0 (Novice +0, 4 ranksbg) Heal (Wis) +2 (Novice +0) Intimidate (Cha or Str) -4 (Novice +0) Knowledge* () (Int) — (Novice +0) Linguistics* (Int) — (Novice +0) Lore* (Int) — (Novice +0) Perform () (Cha) — (Novice +0) Profession* () (Wis) — (Novice +0) Ride (Dex) — (0 ACP, Novice +0) Sense Motive (Wis) +4 (Novice +0, +2 feat) Sleight of Hand* (Dex) — (0 ACP, Novice +0) Spellcraft* (Int) — (Novice +0) Stealth (Dex) +23 (0 ACP, Expert +4, +2 feat, +8 size) Survival (Wis) +0 (Expertbg +0) Swim (Str) -2 (0 ACP, Novice +0, +2 feat) Truespeak* (Int) — (Novice +0) Use Magic Device* (Cha) — (Novice +0) SQ occupy same space, shapeable space Possessions None. |
Hunter Spider Poison (Ex) injury; save Fort DC 12; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save. |
page revision: 26, last edited: 29 Dec 2022 06:01