Hunter Spider, Giant (CR 1/2)

A verminous creature with eight long legs with a span of almost two feet from tip to tip, with a hairy body made up of a head with two pairs of black, beady eyes, and a pair of fanged mandibles, a thorax, and a large, bulbous abdomen.

CR 1/2: Hunter Spider
    Any giant (x2) hunter spider
    N Tiny vermin
    Background Hunter
    Init +6; Senses low-light vision, tremorsense 30 ft.; Perception (Wis) +5 (Skilled +0, +2 bonus, +2 feat)    
Defense
    hp 12 (0d8-17)
    DV 18, touch 18, flat-footed 12 (+0 defense, +6 Dex, +2 size)
    Fort +4, Ref +7, Will +1    
    DR 0/armor (+0 natural)    
    Immune mind-affecting            
Offense
    Speed 40 ft., climb 25 ft.
    Space 1/16 sqr.; Reach 0 ft.
    Base Atk +1; CMB +7; CMD 17 (29 vs. trip)
    Melee bite +11 (1d3+12 [18/15] plus poison)    
    Special Attacks poison (DC 13), web (ranged +10, 0 sqr., DC 13, hp 1)            
Statistics
    Abilities Str 15, Dex 23, Con 17, Int 1, Wis 13, Cha 1
    Feats Alertnessb, Big Game Hunterb, Skill Focus (Acrobaticsb), Stealthyb, Toughnessb (x2)        
    Skills
Acrobatics (Dex) +9 (0 ACP, Skilled +0, +3 feat)
Appraise (Int) — (Novice +0)
Artistry (Int) — (Novice +0)
Autohypnosis* (Wis) — (Novice +0)
Bluff (Cha) — (Novice +0)
Climb (Str) +10 (0 ACP, Skilled +0, +8 racial)
Craft () (Int) -5 (Skilled +0)
Diplomacy (Cha) — (Novice +0)
Disable Device* (Dex) — (0 ACP, Novice +0)
Disguise (Cha) — (Novice +0)
Escape Artist (Dex) +8 (0 ACP, Skilled +0, +2 feat)
Fly (Dex) +10 (0 ACP, Novice +0, +4 size)
Handle Animal* (Cha) — (Novice +0)
Heal (Wis) +1 (Novice +0)
Intimidate (Cha or Str) +2 (Novice +0)
Knowledge* () (Int) — (Novice +0)
Linguistics* (Int) — (Novice +0)
Lore* (Int) — (Novice +0)
Perform () (Cha) — (Novice +0)
Profession* () (Wis) — (Novice +0)
Ride (Dex) — (0 ACP, Novice +0)
Sense Motive (Wis) +3 (Novice +0, +2 feat)
Sleight of Hand* (Dex) — (0 ACP, Novice +0)
Spellcraft* (Int) — (Novice +0)
Stealth (Dex) +10 (0 ACP, Skilled +0, +2 feat, +2 size)
Survival (Wis) +1 (Expertbg +0)
Swim (Str) +2 (0 ACP, Novice +0)
Truespeak* (Int) — (Novice +0)
Use Magic Device* (Cha) — (Novice +0)        
    Possessions None.    
    Hunter Spider Poison (Ex) injury; save Fort DC 13; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License