Pony (CR 1)

his proud horse thunders across the grassy plain with fluid grace, wind tugging at its loose-fitting barding.

CR 1: Pony
    Any pony
    N Medium animal    
    Init +2; Senses low-light vision, scent; Perception (Wis) +3 (Expert +1, 1 rank)    
Defense
    hp 24 (1d8+16)
    DV 12, touch 12, flat-footed 10 (+2 Dex)
    Fort +5, Ref +4, Will +1    
    DR 0/armor                    
Offense
    Speed 40 ft,.
    Space 5 ft.; Reach 5 ft.
    Base Atk +0; CMB +5; CMD 15 (19 vs. trip)
    Melee 2 hooves +4 (1d4+6 [14/10])                     
Statistics
    Abilities Str 15, Dex 14, Con 17, Int 2, Wis 12, Cha 7
    Feats EnduranceB, Toughness
    Racial Feats Toughness    
    Skills
Acrobatics (Dex) +2 (0 ACP, Skilled +0)
Appraise (Int) -4 (Novice +0)
Artistry (Int) -4 (Novice +0)
Autohypnosis* (Wis) — (Novice +0)
Bluff (Cha) -2 (Novice +0)
Climb (Str) +2 (0 ACP, Skilled +0)
Craft () (Int) -4 (Novice +0)
Diplomacy (Cha) -2 (Novice +0)
Disable Device* (Dex) — (0 ACP, Novice +0)
Disguise (Cha) -2 (Novice +0)
Escape Artist (Dex) +2 (0 ACP, Novice +0)
Fly (Dex) +2 (0 ACP, Novice +0)
Handle Animal* (Cha) — (Novice +0)
Heal (Wis) +1 (Novice +0)
Intimidate (Cha or Str) +1 (Novice +0)
Knowledge* () (Int) — (Novice +0)
Linguistics* (Int) — (Novice +0)
Lore* (Int) — (Novice +0)
Perform () (Cha) -2 (Novice +0)
Profession* () (Wis) — (Novice +0)
Ride (Dex) +2 (0 ACP, Novice +0)
Sense Motive (Wis) +1 (Novice +0)
Sleight of Hand* (Dex) — (0 ACP, Novice +0)
Spellcraft* (Int) — (Novice +0)
Stealth (Dex) +2 (0 ACP, Skilled +0)
Survival (Wis) +1 (Skilled +0)
Swim (Str) +2 (0 ACP, Skilled +0)
Truespeak* (Int) — (Novice +0)
Use Magic Device* (Cha) — (Novice +0)
    Languages None    
    Possessions 85 gp worth of treasure.    

Racial Traits


Standard Traits

  • CR: 1 (39 CP)
  • Hit Dice: Ponies have 1 Hit Die (d8). (0 CP)
  • Alignment: N
  • Type: Ponies are animals.
  • Size: Ponies are Medium animals and thus receive no bonuses or penalties due to their size.
  • Speed: Ponies have a base speed of 40 ft.
  • Ability Score Adjustment: +3 Strength, +3 Dexterity, +5 Constitution, -5 Intelligence, +1 Wisdom. (19 CP)

Defense Racial Traits

  • Four-Legged: Ponies have two pairs of legs, gaining a +4 bonus to CMD vs. trip, and increasing their base speed by 10 feet (already calculated in the horse's speed above). (2 CP)
  • Saving Throws: Ponies have good Fortitude and Reflex saving throw bonuses. (4 CP)

Feat and Skill Racial Traits

  • Class Skills: Ponies gain the following as class skills: Acrobatics, Climb, Perception, Stealth, Survival, and Swim. (6 CP)
  • Feats: Ponies gain Endurance as a bonus feat. (2 CP)
  • Skill Ranks: Ponies gain 2 + Intelligence modifier skill ranks per Hit Die. (0 CP)

Offense Racial Traits

  • Base Attack Bonus: Ponies have medium base attack bonus progression. (0 CP)
  • Hooves: Ponies have 2 hoof natural attacks that deal 1d6 points of damage. At 7th Hit Die, and every 7 HD after, their damage increases by 1 size. (4 CP)

Senses Racial Traits

  • Low-Light Vision: Ponies can see twice as far as humans in conditions of dim light. At 7th Hit Die, they can see three times as far, four times as far at 14th HD, and so on every 7 HD after. (1 CP)
  • Scent: Ponies have the scent ability. (3 CP)

Other Racial Traits

  • Armless: Ponies do not have arms or hands. (-2 CP)
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