Cat (CR 1/2)

A four-legged, furry creature measuring about a foot in length and a foot high, with a tail, and slender body, and a set of whiskers on its face.

CR 1/2: Cat
    Any cat
    N Tiny animal (feline)
    Background Hunter
    Init +3; Senses low-light vision, scent; Perception (Wis) +3 (Skilled +0, +2 feat)    
Defense
    hp 1 (0d8-3)
    DV 15, touch 15, flat-footed 12 (+3 Dex, +2 size)
    Fort +1, Ref +7, Will +2    
    DR 0/armor                    
Offense
    Speed 20 ft.
    Space 1/16 sqr.; Reach 0 ft.
    Base Atk +0; CMB +0; CMD 10 (14 vs. trip)
    Melee bite +0 (1d3+1 [7/4]), 2 claws +0 (1d2+1 [5/3])    
    Special Attacks pounce, rake (2 claws +0, 1d2+1 [5/3])            
Statistics
    Abilities Str 6, Dex 17, Con 9, Int 2, Wis 12, Cha 7
    Feats Alertnessb, Multiweapon Fightingb, Stealthyb        
    Skills
Acrobatics (Dex) +4 (0 ACP, Skilled +0, +1 racial)
Appraise (Int) -4 (Novice +0)
Artistry (Int) -4 (Novice +0)
Autohypnosis* (Wis) — (Novice +0)
Bluff (Cha) -2 (Novice +0)
Climb (Str) -2 (0 ACP, Skilled +0)
Craft () (Int) -4 (Novice +0)
Diplomacy (Cha) -2 (Novice +0)
Disable Device* (Dex) — (0 ACP, Novice +0)
Disguise (Cha) -2 (Novice +0)
Escape Artist (Dex) +5 (0 ACP, Novice +0, +2 feat)
Fly (Dex) +7 (0 ACP, Novice +0, +4 size)
Handle Animal* (Cha) — (Novice +0)
Heal (Wis) +1 (Novice +0)
Intimidate (Cha or Str) -2 (Skilled +0)
Knowledge* () (Int) — (Novice +0)
Linguistics* (Int) — (Novice +0)
Lore* (Int) — (Novice +0)
Perform () (Cha) -2 (Novice +0)
Profession* () (Wis) — (Novice +0)
Ride (Dex) +3 (0 ACP, Novice +0)
Sense Motive (Wis) +3 (Skilled +0, +2 feat)
Sleight of Hand* (Dex) — (0 ACP, Novice +0)
Spellcraft* (Int) — (Novice +0)
Stealth (Dex) +7 (0 ACP, Skilled +0, +2 feat, +2 size)
Survival (Wis) +1 (Skilled +0)
Swim (Str) -2 (0 ACP, Skilled +0)
Truespeak* (Int) — (Novice +0)
Use Magic Device* (Cha) — (Novice +0)        
    Possessions None.    

Racial Traits


Standard Traits

  • CR: 1/2 (19 CP total)
  • Hit Dice: d8 (0 CP)
  • Alignment: N
  • Type: Cats are animals with the feline subtype.
  • Size: Cats are Tiny creatures, and thus gain -4 Strength, +4 Dexterity, -2 Constitution, +2 size bonus to attack rolls, -2 size penalty to CMB and CMD, +2 size bonus to DV, +4 size bonus to Fly, +2 size bonus to Stealth, have a space of 1/16 sqr., a reach of 0 ft., and a speed of 10 ft., height is quartered, weight divided by 64. (-8 CP)
  • Speed: Cats have a base speed of 20 feet.
  • Ability Score Adjustment: -1 Strength, +2 Dexterity, -5 Intelligence, +1 Wisdom. (-6 CP)

Defense Racial Traits

  • Four-Legged: Cats have four legs, granting a +4 bonus to CMD against trip maneuvers, and increasing its base speed by 10 feet (already calculated in the cat's speed above). (8 CP)
  • Saving Throws: Cats have fast Fortitude and Reflex saving throws. (2 CP)

Feat and Skill Racial Traits

  • Bonus Feats: Cats gain Alertness, Multiweapon Fighting, and Stealthy as bonus feats. (6 CP)
  • Class Skills: Cats have the following as class skills: Acrobatics, Climb, Intimidate, Perception, Sense Motive, Stealth, Survival, and Swim. (4 CP)
  • Natural Climbers: Cats gain a racial bonus on Climb checks equal to their total Hit Dice. (2 CP)
  • Skill Ranks: Cats gain 2 + Intelligence modifier skill ranks per Hit Die. (0 CP)
  • Stealthy: Cats gain a racial bonus on Stealth check equal to their total Hit Dice. (2 CP)
  • Tail: Cats have a tail, which grants a +1 racial bonus to Acrobatics checks. (1 CP)

Offense Racial Traits

  • Base Attack Bonus: Cats have medium base attack bonus progression. (0 CP)
  • Bite: Cats have a bite natural attacks that deal 1d3 points of damage. At 7th Hit Die, and every 7 HD after, the bite's damage increases by 1 size. (2 CP)
  • Claws: Cats have 2 claw natural attacks that deal 1d2 points of damage each. At 7th Hit Die, and every 7 HD after, their damage increases by 1 size. (4 CP)
  • Pounce: Cats have the pounce special attack. (4 CP)
  • Rake: Cats have the rake special attack. (4 CP)

Senses Racial Traits

  • Low-Light Vision: Cats can see twice as far as humans in conditions of dim light. At 7th Hit Die, they can see three times as far, four times as far at 14th HD, and so on every 7 HD after. (1 CP)
  • Scent: Cats have the scent ability. (3 CP)

Other Racial Traits

  • Armless: Cats have no arms, and cannot hold items or wield weapons without any special abilities. (-10 CP)
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